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I am a game designer with a focus on meaningful play. Below are my published works.
Dark Mode
coming soon!
everybody's sad
(2018)
everybody’s sad is a VR experience for the HTC Vive in which the player is the only human in an apartment full of sad, alive objects.
The alive objects will ask the player to do tasks for them in order to make them happy, but at what cost? everybody’s sad is about the perils of being a people pleaser, and hopes to push the boundaries of kinetic design in VR.
Keep an eye out for a special episode of Voices of VR (a podcast) featuring myself and Jared Pettitt, my co-designer and co-producer.
everybody's sad
everybody's sad
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everybody's sad, a trailer of it
01:01
everybody's sad teaser
00:31
everybodys sad gameplay
08:01
Gameplay Videos & Trailers
Awards & Showcases
2020
2019
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DreamHack Winter, Sweden
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DreamHack Atlanta
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Polygon review by Colin Campbell
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IndieGames+ review by Joel Couture
2018
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IndieCade Gaming Everywhere showcase
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UCSC Sammy Awards - Design Runner Up
Gameplay Photos & Icons
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